Publié par SFLPMEA le 10/02/2006
Programme V!!BALLE.BAS en Qbasic (version 1.1 ou 4.5). Test de la vitesse d'un PC (suite), avec modification de la 'pause' et autres facteurs, indication des temps. Par SFLPMEA.
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'************************** '* Une Balle qui Tourne * C:\\......\\V!!BALLE.BAS '************************** CLS : OPTION BASE 1: SCREEN 12: WINDOW SCREEN (1, 1)-(640, 480) DEFSTR A-Z DIM T.Balle&(400) ' *** Une table/"dessin" peut ˆtre SURdimensionn‚e ON ERROR GOTO E99.ERREUR ' ** Chiffres, signes MOINS & POINT DIM C0&(76), C1&(76), C2&(76), C3&(76), C4&(76), C5&(76) DIM C6&(76), C7&(76), C8&(76), C9&(76), CM&(76), CP&(76) DIM G&(73) OPEN "C:\\ALPHABET\\ALPH1825\\C_0.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C0&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_1.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C1&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_2.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C2&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_3.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C3&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_4.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C4&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_5.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C5&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_6.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C6&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_7.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C7&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_8.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C8&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_9.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, C9&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_M.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, CM&(I%): NEXT I%: CLOSE OPEN "C:\\ALPHABET\\ALPH1825\\C_P.LET" FOR INPUT AS #1 FOR I% = 1 TO 76: INPUT #1, CP&(I%): NEXT I%: CLOSE ' *** Couleurs utilis‚es Cct% = 11 ' Couleur Cadre Titre Cte% = 15 ' Couleur Titre Ecriture Ccv% = 11 ' Couleur Cadre Vide Ccf% = 13 ' Couleur Cadre fenetre ' *** Titres Titre = " * * E X E M P L E * * * " L% = 3: GOSUB F06G: Cr% = 4: GOSUB F06.REMPLI Titre = " * * * Q B A S I C * * * " L% = 3: GOSUB F06D: GOSUB F06.REMPLI Titre = " * Une Balle qui TOURNE * " L% = 6: GOSUB F06G: Cr% = 1: GOSUB F06.REMPLI ' *** Dur‚e du tour Titre = " Dur‚e du 'TOUR' Complet " + SPACE$(15) L% = 5: C% = 34: Cct% = 11: GOSUB F06.TITRE Yddt% = 76 ' Ligne sup‚rieure affichage de la dur‚e du tour ' (Passage au NORD) Xddt% = 460 ' Abscisse gauche affichage D.d.T.PR = SPACE$(7) ' *** Possibilit‚s de Commandes Lchg% = 8: Cchg% = 4: Lcbd% = 22: Ccbd% = 31 Ccv% = 11: GOSUB F08.CVIDE COLOR 15: LOCATE 9, 5: PRINT " Possibilit‚s Commandes" COLOR 11: LOCATE 10, 4: PRINT "ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹" COLOR 10: LOCATE 11, 6: PRINT "1 pour 1 D‚placement" LOCATE 12, 6: PRINT "2 2 D‚placements" LOCATE 13, 6: PRINT " .../... " LOCATE 14, 6: PRINT "8 8" LOCATE 15, 6: PRINT "9 9" COLOR 11: LOCATE 16, 6: PRINT "A pour sens trigo" LOCATE 17, 6: PRINT "Z pour Arret Rotation" LOCATE 18, 6: PRINT "E pour Sens d'une Montre" COLOR 14: LOCATE 19, 6: PRINT "+ / - Modif. Vitesse" COLOR 12: LOCATE 21, 6: PRINT " Esc pour SORTIR" ' *** Dur‚e cycle programme Titre = "Cycle : " L% = 24: GOSUB F06G Ydcp% = 362 ' Ligne sup‚rieure affichage dur‚e cycle programme Xdcp% = 118 ' Colonne gauche D.d.C.Pr = "*******" ' *** Valeur de la "temporisation" Titre = " Valeur de Tempo " + SPACE$(24) L% = 26: C% = 34: Cct% = 11: GOSUB F06.TITRE Yvt% = 411 ' Ligne sup‚rieure affichage de la temporisation Xvt% = 408 ' Colonne gauche affichage Temporisation.Pr = SPACE$(12) ' *** Dur‚e de la pause Titre = "Pause : " L% = 27: GOSUB F06G Ydp% = 413' Ligne sup‚rieure affichage dur‚e de la pause Xdp% = 118 ' Colonne gauche D.d.R.Pr = "*******" ' *** Aire de Tournage (?) Lchg% = 8: Cchg% = 34: Lcbd% = 25: Ccbd% = 76: GOSUB F08.CVIDE LINE (272, 121)-(602, 389), 1, BF ' *** Peinture entre cadres Dalle = CHR$(2) + CHR$(64) + CHR$(128) PAINT (400, 48), Dalle, 11: GOSUB F00.CADRE LOCATE 30, 1: PRINT SPACE$(80); ' *** Valeurs initiales Xc% = 436: Yc% = 254: Rayon% = 105: R.Balle% = 20: C.Balle% = 14 PI! = 3.14159: Angle.Grade& = 100: Nbre.Depl% = 1: Sens% = 1 Delta.Angle% = 1 CIRCLE (Xc%, Yc%), 4, 11: PAINT (Xc%, Yc%), 11, 11 ' *** Test de rapidit‚ du PC Debut# = TIMER DO Temporisation# = Temporisation# + 1 LOOP UNTIL TIMER >= Debut# + .5' Temporisation d'une 1/2 seconde GOSUB F09.AFFICHAGE.Temporisation Debut.du.Tour.Precedent! = TIMER ' ***** D‚but de Bouclette g‚n‚rale ******************************************* DO Debut.du.Cycle! = TIMER ' *** Ralentisseur Debut.du.Ralentisseur! = TIMER T& = 0 FOR I# = 1 TO Temporisation# IF TIMER > 0 THEN T& = T& + 1 ' *** Sans le IF ci-dessus, les r‚sultats sont ENTIEREMENT diff‚rents NEXT I# Duree.du.Ralentisseur! = TIMER - Debut.du.Ralentisseur! GOSUB F12.AFFICHAGE.DUREE.DU.RALENTISSEUR ' *** Les ordres INK = INKEY$: IF INK = "" GOTO PAS.D.INK SELECT CASE UCASE$(INK) CASE "1" TO "9": Nbre.Depl% = VAL(INK) CASE "A": Sens% = 1 CASE "Z": Sens% = 0 CASE "E": Sens% = -1 CASE "+": Temporisation# = Temporisation# * .95 GOSUB F09.AFFICHAGE.Temporisation GOSUB F12.AFFICHAGE.DUREE.DU.RALENTISSEUR CASE "-": Temporisation# = Temporisation# * 1.05 GOSUB F09.AFFICHAGE.Temporisation GOSUB F12.AFFICHAGE.DUREE.DU.RALENTISSEUR END SELECT PAS.D.INK: FOR Deplacement% = 1 TO Nbre.Depl% Angle.Grade& = Angle.Grade& + Sens% ' *** La balle est-elle au NORD ??? ' Si l'angle est positif, il est ‚gal … 100 + n x 400 ' Si l'angle est n‚gatif, il est ‚gal … 100 - n x 400 A.G& = ABS(Angle.Grade& - 100) IF A.G& MOD 400 = 0 THEN BEEP: GOSUB F10.AFFICHAGE.TOUR Debut.du.Tour.Precedent! = TIMER END IF Angle.Radian# = PI! / 200 * Angle.Grade& Xb! = Xc% + Rayon% * COS(Angle.Radian#) Yb! = Yc% - Rayon% * SIN(Angle.Radian#) IF Debut = "" THEN ' *** La balle n'est dessin‚e qu'une fois CIRCLE (Xb!, Yb!), R.Balle%, 12 PAINT (Xb!, Yb!), 12, 12 CIRCLE (Xb!, Yb!), R.Balle% - 5, C.Balle% PAINT (Xb!, Yb!), C.Balle%, C.Balle% CIRCLE (Xb!, Yb!), 7, 0: PAINT (Xb!, Yb!), 0, 0 Xchg% = Xb! - R.Balle% - 6: Ychg% = Yb! - R.Balle% - 6 Xcbd% = Xb! + R.Balle% + 6: Ycbd% = Yb! + R.Balle% + 6 GET (Xchg%, Ychg%)-(Xcbd%, Ycbd%), T.Balle& Debut = "AZER" ELSE PUT (Xb! - R.Balle% - 8, Yb! - R.Balle% - 8), T.Balle&, PSET END IF NEXT Deplacement% Duree.du.Cycle! = TIMER - Debut.du.Cycle! GOSUB F11.AFFICHAGE.DUREE.DU.CYCLE D.d.C.Pr = D.d.C LOOP UNTIL INKEY$ = CHR$(27) '****** Fin du Cycle d'affichage de la balle tournante ********************** E98.CEFINI: COLOR 15: END E99.ERREUR: LOCATE 30, 10: COLOR 12 PRINT USING " ERREUR : ### Voir Programmeur ?????"; ERR; GOSUB F01.SIRENE: SLEEP: GOTO E98.CEFINI F00.CADRE: FOR I% = 1 TO 16: LINE (I%, I%)-(I%, 232), Ccf%, , 32752: NEXT I% Y% = 234 FOR X% = 1 TO 16: Y% = Y% - 1: LINE (X%, Y%)-(X%, 464), Ccf%, , 4095: NEXT X% FOR I% = 1 TO 16: LINE (I%, I%)-(320, I%), Ccf%, , 32752: NEXT I% X% = 322 FOR Y% = 1 TO 16: X% = X% - 1: LINE (X%, Y%)-(640, Y%), Ccf%, , 4095: NEXT Y% Y% = 465 FOR X% = 1 TO 16: Y% = Y% - 1: LINE (X%, Y%)-(320, Y%), Ccf%, , 32752: NEXT X% X% = 322: Y% = 465 FOR I% = 1 TO 16: X% = X% - 1: Y% = Y% - 1 LINE (X%, Y%)-(640, Y%), Ccf%, , 4095 NEXT I% X% = 641 FOR Y% = 1 TO 16: X% = X% - 1: LINE (X%, Y%)-(X%, 232), Ccf%, , 32752: NEXT Y% X% = 641: Y% = 234 FOR I% = 1 TO 16: X% = X% - 1: Y% = Y% - 1 LINE (X%, Y%)-(X%, 464), Ccf%, , 4095 NEXT I% Ccf% = 11 LINE (1, 1)-(24, 24), Ccf%, B: LINE (1, 1)-(24, 24), Ccf% LINE (1, 24)-(24, 1), Ccf%: PAINT (6, 12), Ccf%, Ccf% PAINT (12, 6), Ccf%, Ccf%: PAINT (18, 12), Ccf% - 8, Ccf% PAINT (12, 18), Ccf% - 8, Ccf%: LINE (1, 1)-(12, 12), 15 GET (1, 1)-(24, 24), G&: PUT (1, 220), G&, PSET PUT (1, 441), G&, PSET: PUT (308, 1), G&, PSET PUT (308, 441), G&, PSET: PUT (616, 1), G&, PSET PUT (617, 220), G&, PSET: PUT (617, 441), G&, PSET RETURN ' *** SIRENE ET AFFICHAGE MESSAGE en Ligne 30 F01.SIRENE: FOR Z% = 500 TO 100 STEP -5: SOUND Z%, Z% / 5000: NEXT Z%: RETURN F01.ERR: BEEP: LOCATE 30, 10: COLOR 14: PRINT Faux; : GOSUB F02.ATTENTE IF K = CHR$(27) THEN CLS : COLOR 15: END LOCATE 30, 1: COLOR Cfd%: PRINT SPACE$(80); : RETURN F02.ATTENTE: K = INKEY$: IF K = "" GOTO F02.ATTENTE RETURN ' *** TITRE ENTOURE d'un CADRE F06G: L% = L% - 1: C% = 4: GOTO F06.TITRE F06C: L% = L% - 1: C% = 39 - LEN(Titre) / 2: GOTO F06.TITRE F06D: L% = L% - 1: C% = 76 - LEN(Titre) F06.TITRE: Lg% = LEN(Titre): COLOR Cct% LOCATE L%, C%: PRINT "É"; STRING$((Lg%), "Í"); "»"; LOCATE L% + 1, C%: PRINT "º"; : LOCATE L% + 1, C% + Lg% + 1: PRINT "º"; LOCATE L% + 2, C%: PRINT "È"; STRING$((Lg%), "Í"); "¼"; LOCATE L% + 1, C% + 1: COLOR Cte%: PRINT Titre; RETURN F06.REMPLI: Xg% = C% * 8 + 1: Xd% = (C% + Lg%) * 8 + 1 Yh% = (L%) * 16 - 6: Yb% = Yh% + 26 FOR X% = Xg% TO Xd%: FOR Y% = Yh% TO Yb% IF POINT(X%, Y%) = 0 THEN PSET (X%, Y%), Cr% NEXT Y%, X% RETURN ' *** AFFICHAGE sur ECRAN d'un CADRE VIDE F08.CVIDE: COLOR Ccv% LOCATE Lchg%, Cchg%: PRINT "É"; STRING$(Ccbd% - Cchg% - 1, "Í"); "»"; LOCATE Lcbd%, Cchg%: PRINT "È"; STRING$(Ccbd% - Cchg% - 1, "Í"); "¼"; FOR L% = Lchg% + 1 TO Lcbd% - 1 LOCATE L%, Cchg%: PRINT "º": LOCATE L%, Ccbd%: PRINT "º": NEXT L% RETURN F09.AFFICHAGE.Temporisation: Temporisation = LTRIM$(STR$(INT(Temporisation#))) IF LEN(Temporisation) < 9 THEN Temporisation = STRING$(9 - LEN(Temporisation), "0") + Temporisation END IF Temporisation = MID$(Temporisation, 1, 3) + "." + MID$(Temporisation, 4, 3) + "." + RIGHT$(Temporisation, 3) XX% = Xvt%: YY% = Yvt%: Daf% = 2: Faf% = 17 AUXI = Temporisation: AUXI.PR = Temporisation.Pr GOSUB F50.AFFICHAGE.GENERAL Temporisation.Pr = Temporisation RETURN F10.AFFICHAGE.TOUR: Duree.du.Tour! = TIMER - Debut.du.Tour.Precedent! D.d.T! = INT(Duree.du.Tour! * 1000) D.d.T = LTRIM$(STR$(D.d.T!)): Lg% = LEN(D.d.T) IF Lg% < 6 THEN D.d.T = STRING$(6 - Lg%, "0") + D.d.T D.d.T = LEFT$(D.d.T, 3) + "." + RIGHT$(D.d.T, 3) XX% = Xddt%: YY% = Yddt%: Daf% = 1: Faf% = 7 AUXI = D.d.T: AUXI.PR = D.d.T.PR GOSUB F50.AFFICHAGE.GENERAL: D.d.T.PR = D.d.T RETURN F11.AFFICHAGE.DUREE.DU.CYCLE: D.d.C! = INT(Duree.du.Cycle! * 10000) D.d.C = LTRIM$(STR$(D.d.C!)): Lg% = LEN(D.d.C) IF Lg% < 6 THEN D.d.C = STRING$((6 - Lg%), "0") + D.d.C D.d.C = LEFT$(D.d.C, 2) + "." + RIGHT$(D.d.C, 4) XX% = Xdcp% - 17: YY% = Ydcp%: Daf% = 1: Faf% = 7 AUXI = D.d.C: AUXI.PR = D.d.C.Pr GOSUB F50.AFFICHAGE.GENERAL: D.d.C.Pr = D.d.C RETURN F12.AFFICHAGE.DUREE.DU.RALENTISSEUR: D.d.R! = INT(Duree.du.Ralentisseur! * 10000) D.d.R = LTRIM$(STR$(D.d.R!)): Lg% = LEN(D.d.R) IF Lg% < 6 THEN D.d.R = STRING$((6 - Lg%), "0") + D.d.R D.d.R = LEFT$(D.d.R, 2) + "." + RIGHT$(D.d.R, 4) XX% = Xdp% - 17: YY% = Ydp%: Daf% = 1: Faf% = 7 AUXI = D.d.R: AUXI.PR = D.d.R.Pr GOSUB F50.AFFICHAGE.GENERAL: D.d.R.Pr = D.d.R RETURN F50.AFFICHAGE.GENERAL: FOR P% = Daf% TO Faf% XX% = XX% + 17 IF MID$(AUXI, P%, 1) = MID$(AUXI.PR, P%, 1) GOTO F50A SELECT CASE MID$(AUXI, P%, 1) CASE "0", " ": PUT (XX%, YY%), C0&, PSET CASE "1": PUT (XX%, YY%), C1&, PSET CASE "2": PUT (XX%, YY%), C2&, PSET CASE "3": PUT (XX%, YY%), C3&, PSET CASE "4": PUT (XX%, YY%), C4&, PSET CASE "5": PUT (XX%, YY%), C5&, PSET CASE "6": PUT (XX%, YY%), C6&, PSET CASE "7": PUT (XX%, YY%), C7&, PSET CASE "8": PUT (XX%, YY%), C8&, PSET CASE "9": PUT (XX%, YY%), C9&, PSET CASE ".": PUT (XX%, YY%), CP&, PSET CASE "-", "/": PUT (XX%, YY%), CM&, PSET END SELECT F50A: NEXT P% RETURN